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	<title>Comments on: Doom 3 &#8211; All mouth, no trousers</title>
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	<link>http://www.jedimoose.org/archives/2005/05/17/doom-3-all-mouth-no-trousers/</link>
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		<title>By: Mr Weepy Tears</title>
		<link>http://www.jedimoose.org/archives/2005/05/17/doom-3-all-mouth-no-trousers/comment-page-1/#comment-1749</link>
		<dc:creator>Mr Weepy Tears</dc:creator>
		<pubDate>Mon, 23 May 2005 14:34:53 +0000</pubDate>
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		<description>I&#039;m with BigAl on this. Doom 3 is technically impressive, but otherwise turd, much like Episodes I and II (not seen Sith yet so can&#039;t comment).

Half-Life 2, on the other hand, has the tech and gameplay required.</description>
		<content:encoded><![CDATA[<p>I&#8217;m with BigAl on this. Doom 3 is technically impressive, but otherwise turd, much like Episodes I and II (not seen Sith yet so can&#8217;t comment).</p>
<p>Half-Life 2, on the other hand, has the tech and gameplay required.</p>
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		<title>By: fuzzix</title>
		<link>http://www.jedimoose.org/archives/2005/05/17/doom-3-all-mouth-no-trousers/comment-page-1/#comment-1729</link>
		<dc:creator>fuzzix</dc:creator>
		<pubDate>Wed, 18 May 2005 02:47:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.jedimoose.org/index.php/archives/2005/05/17/doom-3-all-mouth-no-trousers/#comment-1729</guid>
		<description>I never learned to be wary of the corpses - I occasionally get an urge to bop them around the head with the torch so I have a tendency to approach. When they fly 8 foot into the air or are flung clean across the room I get a little bit of an addition to the brown stain on my chair.

The biggest &quot;Oh bollocks...&quot; moment so far was when I entered this corridor and 3 or 4 cacodemons came zooming round the corner at the far end like chavs in Civics. You might be able to tell, I&#039;m not that far in - I actually find it creepy so I can only play about 20 minutes at a time...

...but then I am playing on a 21&quot; monitor with all the weird effects turned on, the volume up reeeaal loud and the lights off - there&#039;s no other way to experience it. Turning around to have a natter with the missus is not an option... ;) I&#039;ll have to agree that gameplay wise you start to develop an instinct for what to expect within the first 10 minutes but as an immersive experience it can&#039;t be beat - seriously, turn the lights off.

Some elements I really look forward to:
- A new PDA. The voice logs may deal with the prosaic and mundane, but that only adds depth... Also, one of them had a really bad Oirish accent :)
- Cacodemons. Sometimes I don&#039;t kill them straight off - I strafe around with a torch and admire the rendering - the exposed brain bits are fab.
- Weird satan crap. One corridor I walked into had screams rippling through the walls represented as flaming pentagrams and that sort of crap - it was like being in the intro of a Black Sabbath album.
- The big tech. Some of the equipment rocks. Walking into a large area with humming machinery and stuff whizzing about has appealed to me since I played the first Half-Life.
- New monsters. There was a thing with spider&#039;s legs and a woman&#039;s body - I&#039;m not being perverted (*cough*) but I wouldn&#039;t mind seeing one of them again - bizarre! There&#039;s also that big dog thing - the &quot;Pinky&quot; -  they&#039;re great to look at if you can run backwards fast enough while you get your chainsaw ready.

Anyway, rambling mode off. Oi loiks dat game, oi does. :-)</description>
		<content:encoded><![CDATA[<p>I never learned to be wary of the corpses &#8211; I occasionally get an urge to bop them around the head with the torch so I have a tendency to approach. When they fly 8 foot into the air or are flung clean across the room I get a little bit of an addition to the brown stain on my chair.</p>
<p>The biggest &#8220;Oh bollocks&#8230;&#8221; moment so far was when I entered this corridor and 3 or 4 cacodemons came zooming round the corner at the far end like chavs in Civics. You might be able to tell, I&#8217;m not that far in &#8211; I actually find it creepy so I can only play about 20 minutes at a time&#8230;</p>
<p>&#8230;but then I am playing on a 21&#8243; monitor with all the weird effects turned on, the volume up reeeaal loud and the lights off &#8211; there&#8217;s no other way to experience it. Turning around to have a natter with the missus is not an option&#8230; <img src='http://www.jedimoose.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  I&#8217;ll have to agree that gameplay wise you start to develop an instinct for what to expect within the first 10 minutes but as an immersive experience it can&#8217;t be beat &#8211; seriously, turn the lights off.</p>
<p>Some elements I really look forward to:<br />
- A new PDA. The voice logs may deal with the prosaic and mundane, but that only adds depth&#8230; Also, one of them had a really bad Oirish accent <img src='http://www.jedimoose.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
- Cacodemons. Sometimes I don&#8217;t kill them straight off &#8211; I strafe around with a torch and admire the rendering &#8211; the exposed brain bits are fab.<br />
- Weird satan crap. One corridor I walked into had screams rippling through the walls represented as flaming pentagrams and that sort of crap &#8211; it was like being in the intro of a Black Sabbath album.<br />
- The big tech. Some of the equipment rocks. Walking into a large area with humming machinery and stuff whizzing about has appealed to me since I played the first Half-Life.<br />
- New monsters. There was a thing with spider&#8217;s legs and a woman&#8217;s body &#8211; I&#8217;m not being perverted (*cough*) but I wouldn&#8217;t mind seeing one of them again &#8211; bizarre! There&#8217;s also that big dog thing &#8211; the &#8220;Pinky&#8221; &#8211;  they&#8217;re great to look at if you can run backwards fast enough while you get your chainsaw ready.</p>
<p>Anyway, rambling mode off. Oi loiks dat game, oi does. <img src='http://www.jedimoose.org/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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